/**
 * @brief 文件管理类
 */
#pragma once
#include <string>
class CE_FileFolder;
class CE_FileManager
{
private:
    CE_FileManager();
    ~CE_FileManager();
    CE_FileManager(const CE_FileManager &) = delete;            // 禁用拷贝构造
    CE_FileManager &operator=(const CE_FileManager &) = delete; // 禁用赋值操作符


    CE_FileFolder *rootFolder;
    void _load();



public:
    static CE_FileManager *getInstance();
    void init();
};
